Re: [GAME] Ninslash - v0.5.0
The game is already fun and playable, but the servers are still absolutely empty.
Any ideas how to get more people to play?
On my side I've put Ninslash as a featured app on my Play Store dev page, maybe it will catch a few accidental clicks.
I also have a possibility to put a link to Ninslash to one of my more popular ports, like SuperTux, but it would be a desperate measure, and I'd then better import some SuperTux levels into Ninslash to make at least some lazy tie-in effort.
@Siile you have mentioned Steam Greenlight and itch.io. Will you publish Ninslash to these platforms, or do you need to do some additional development? What are requirements for publishing there?