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Teeworlds Forum → Modifications → [CLIENT] Best client 2!
The animation looks good, but the size of the tee seems not appropriate to the gameplay. The head can easily go under map layers.
It think also that blood is too much present. With just one hit, it's like you explode and you are dead
Now even better!
For those who want unix build, how do I include -std=c++11 to circleci? And after migrating to SDL2 circleci fails to #include "SDL.h"
/Siile
How about making it Open-Source and let the User compile it himself?
There blood amount slider in custom tab in settings. I'll publish the source once I get unix build working.
Gameplay clip: https://youtu.be/wTVH7NHOVVc
/Siile
you don't need add -std=c++11 to circleCI, this need be added in bam project configuration...
P.S: You need github for use CircleCI... is this the source? https://github.com/Siile/Tw-test and the CircleCI: https://circleci.com/gh/Siile/Tw-test/tree/master
you don't need add -std=c++11 to circleCI, this need be added in bam project configuration...
P.S: You need github for use CircleCI... is this the source? https://github.com/Siile/Tw-test and the CircleCI: https://circleci.com/gh/Siile/Tw-test/tree/master
this part? configure.lua, 365
elseif ExecuteSilent("g++ -v") == 0 then
option.driver = "gcc"
And yes, but a bit outdated. One more "after migrating to SDL2 circleci fails to #include "SDL.h""
See "https://github.com/CytraL/MineTee/blob/ … m.lua#L147" but here it's wrong.. move the line to "gcc" driver.. not for all
Ummm you can try add the param "-I" and search the "SDL.h" file in ''/usr/include" or ''/usr/local/include" ...
best use: ''pkg-config --cflags-only-I sdl2"
Edit:
Or try change "#include "SDL.h"" to "#include <SDL2/SDL.h>"
Teeworlds Forum → Modifications → [CLIENT] Best client 2!
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