Topic: [MOD] Juggernaut (0.6.3 release)
Juggernaut is back! Remade for 0.6.3
24/7 Server
Join tw.andreasgan.com or search "norwegian hub" to try this mod out now!
What is this?
This mod is based on the Halo "Juggernaut" gametype.
One player is the juggernaut, the rest are hunters.
The juggernaut is a powerful tee, starting with 50 health and equipped with a 1-hit hammer (unless hunters have shield).
As a hunter, your goal is to deal as much damage to the juggernaut as possible. The player who has dealt the most damage when the juggernaut dies, becomes the next juggernaut.
How do you win?
Being the juggernaut is your primary source for points - you get 1 point per kill.
The player who reaches the scorelimit first, wins.
Recommended players: 3+ (more players = more fun)
Server Settings:
jug_hammer (default: 1) - Hammer-only mode for the juggernaut.
jug_hammer_dmg (default: 10) - How much damage the juggernaut hammer deals (only in hammermode).
jug_health (default: 50) - How much health the juggernaut starts with.
jug_delaytime (default: 3) - Time in seconds before new juggernaut transforms.
sv_gameovertime (default: 5) - Time in seconds before new round starts.
Downloads:
Source
Windows
Linux x86_64 (Thanks @MertenNor)
Mac (Thanks @H-M-H)
Feel free to compile on other platforms and I will add them here