Topic: [MOD] "Carry" Get the flag!
This is a rather simple mod. There is one flag on the map and who ever carries it gets one point per second.
The flag will spawn at the red flag stand, in case anybody wants to make a map for it.
I also modded the weapons, but it is optional to use these. The server command for these are
"sv_insta 0" activates the regular mode with pick ups and normal weapons
"sv_insta 1" Hammer only and every hit kills,
"sv_insta 2" Gun only, every shot kills
"sv_insta 4" Shotgun only, every shot kills
"sv_insta 8" Grenade launcher only, every hit kills, explosions don't do damage
"sv_insta 16" Laser rifle only, every shot kills
"sv_insta 32" Ninja only.
To combine weapons just add their numbers. For instance sv_insta 18 gives you the rifle and the gun. If you combine the ninja with an other weapon you can switch between them with the mousewheel like you can switch any other weapon.
There's another command which determines whether a weapon is automatic
"sv_fullauto x"
where x is a number and the number works the same as for sv_insta.
You can get the Mod incl. source and maps here:
https://www.dropbox.com/s/uyuf47k4o696igb/Carry.zip
It would be appreciated if someone would compile it for windows and mac
Best regards
-Ace
Update:
*Fixed Scoreboard bug
*Ninja only (sv_insta 32) works now as intended
*If there is no flag stand the flag will be placed on the ground below the middle of the map (standard maps now playable)
Update 2:
*Added portals:
A portal will bring you to the closest portal to the flag. This is useful for big maps, so that the flagger can't hide. You can place them on your map with the gametile to the right of the laser.
I recommend appending teleport_append.map in the editor and use that layer to indicate your portals.
*The flag will spawn at a random flagstand if more than one is on the map.