Topic: Teeworlds & GLSL
So, I added shader support to my client. Basically all I did was copy-paste from here.
This far I have added just two simple shaders. One that flashes the tee red whenever it gets hit, and another that flashes the tee white when using sword. You'll see both shaders in action here.
Since big part of my talent lies within copy-paste techniques, I'd be grateful for cool ideas and examples of shaders in use. Maybe someone could even be able to think a way to make background & tiles more alive?
/Siile