1 (edited by Paradox 2013-11-30 09:53:15)

Topic: Client version

Hello. How to change this message?
http://s47.radikal.ru/i115/1311/77/e5a62482e515.png
http://s018.radikal.ru/i509/1311/49/09a50559b622.png

2

Re: Client version

This is a modification server-side probably also with some changes client-side. Not possible on normal servers.

Not Luck, Just Magic.

3 (edited by Paradox 2013-11-30 11:36:21)

Re: Client version

Dune wrote:

This is a modification server-side probably also with some changes client-side. Not possible on normal servers.

Are you sure? Once I have seen player with his own text... [sorry for my eng smile]

4

Re: Client version

Oh, maybe they abuse the "timeout", "quit", and other disconnect messages for advertising. That would suck and require a fix.

Not Luck, Just Magic.

5

Re: Client version

The only way to change that is by changing the source-code of the client you're using.
(It's just a line of code really)

Ex: If you're using H-Client, disconnecting from a server is going to share that message,
If you're using N-Client, the same thing will happen
If you're using the official Vanilla client, no message is going to appear, since the client is not prepared to do such thing.

Note:
That message is programmed on the client-side (not the server side)

Playing Teeworlds since 2011!
"I will always be topless for you"
                  - Günther Branlutte

6

Re: Client version

Wasnt there already a ticket for 0.7 or 0.6.2 to fix client-manipulated server messages?

7

Re: Client version

There's already a fix for it.
https://github.com/teeworlds/teeworlds/ … a33781e56a

8

Re: Client version

Already fixed in 0.62 and for possible future versions.

Remember the 80s - good times smile

9

Re: Client version

If you still want to use it until it become fixed, try to call this function with your disconnect message...

void CClient::DisconnectWithReason(const char *pReason)
#yemDX is a known troll

10

Re: Client version

Finally some help.  lol.
Tnx Pikotee.

Playing Teeworlds since 2011!
"I will always be topless for you"
                  - Günther Branlutte

11

Re: Client version

Pikotee wrote:

If you still want to use it until it become fixed, try to call this function with your disconnect message...

void CClient::DisconnectWithReason(const char *pReason)

Thx!! I find it src/engine/client/client.cpp

12

Re: Client version

Thx*